Board Thread:Games Discussion/@comment-25540131-20190118154406/@comment-6268337-20190118170122

Based on what I've read, Xform started out the same way Flipline Studios did: two guys who met in college who formed a computer gaming company. However, based on looking at the titles of the games they've created, I don't think the games Flipline Studios fits in with their catalog.

Are you also suggesting that Flipline sell the rights of their games to this Xform? From a business standpoint, I don't see this as a good move strategically. Matt and Tony have spent years developing the games and more importantly the characters. By giving each of the 100+ customers his or her own individual traits, characteristics, and personalities, fans of the games have become heavily invested in them. I am sure fans would be very bitter if another company was allowed to take over the franchise.

Also remember that the games Flipline Studios creates are simple, barely have any directions (all games are somehow self-explanatory in how to play the game) and players can jump right in without having to watch instructions (something people have complained about with the tutorials, and newer games allow you the option of skipping). How complicated did you want to make these games, and then put it in 3D?

To answer your question, "Is buying Papa's Gameria for Xform worth?" Absolutely not.