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Papa Louie: When Pizzas Attack! is the first Papa Louie platformer game and the first overall game in the Papa Louie franchise. The game was officially released on November 9, 2006.  

Description[]

Liberate Papa Louie's customers today!

The adventure that started it all! While Papa Louie was hosting a party at Papa's Pizzeria, the Infamous Onion Ring infiltrated all the orders. Delicious pizzas were transformed into gooey Pizza Monsters that kidnapped all of Papa Louie's customers, teleporting them to far off lands. Armed with his trusty pizza paddle and loads of Pepper Bombs, Papa Louie must rescue all his loyal customers and put an end to the Infamous Onion Ring.

Game Features[]

  • A side-scrolling, platforming adventure
  • Over a dozen worlds of Italian cuisine
  • 3 Collectible Coins to find in each world
  • High Score Board
  • 5 Hit songs from the Romano Family Quartet

Cutscenes[]

Introduction[]

As Papa Louie prepares free pizzas for everyone in his restaurant, Papa's Pizza, giving them them to his nephew, Roy, the pizzas that contain pepper suddenly come to life and turn into monsters. One of the pizza boxes on Roy's hand is released, creating a vortex that leads Papa Louie. his customers, and Roy into the Land of Munchmore.

Ending[]

All of the pizzas turn back to normal. Papa Louie then enters Papa's Pizza, delivering a free pizza to every customer that he has saved. At the end of the game, Papa Louie eats a slice of pizza, with the sentence "Thanks For Playing!" subsequently appearing.

Controls and Gameplay[]

Papa Louie is able to do four types of movement in general: walking, jumping, attacking and gliding. Using the left and right arrow keys is enough to walk, To make Papa Louie run on one certain direction, however, the player must press one of the two arrow keys for a while. Spacebar makes Papa Louie jump and if the player presses the Spacebar again as Papa is in midair, Papa Louie will start gliding. Gliding is especially more vital in the Kongregate version of the game, as some of the Kongregate coins can only be accessed by gliding from a point. Attacking, on the other hand, is slightly more complicated. Pressing "Z" makes Papa Louie attack and defeat any enemy (except for Pizza Monsters) using his wooden pizza handle. If the player presses "Z" for a while as Papa walks, Papa Louie starts a poised attack, in which Papa Louie may attack any time by just stopping to press the button. Note that as Papa makes a poised attack, his steps become significantly slower. Papa Louie may also throw pepper bombs (if he has any) by pressing the "X" button. When Papa throws a bomb, the bomb goes in an arc and bounces twice, as its height decreases. Pepper bombs are an important weapon for Papa, as it is the only item that can directly penetrate the Pizza Monsters (when compared to hitting the cheese wad of the monster back to it by using the pizza handle).

The game consists of four worlds and each world has three stages, which makes a total of 12 stages. All four worlds are differently themed. While the first world has got to do with multigrain fields (which is the main material for the dough of the pizza), the second world has stages in the pasta jungle. The third world has a theme of a tomato sauce city and the fourth world is mine-themed. Once a player finishes the third and last stage of World 4, he/she gains access to the boss fight with Sergeant Crushida Pepper,or Sarge, the main antagonist, and also the master of all of the enemies in the game.

Normally, Papa Louie has 5 full hearts as his maximum HP. When Papa makes contact with an enemy or a moving obstacle (such as a rolling stone), one of his "hearts" is drained. If all of the hearts are drained, Papa Louie faints and he is thrown away from the vortex that leads to the stage. However, Papa will still continue entering the vortex unless the player chooses to quit the game, no matter how many times Papa Louie has died.

In each stage, there is a certain number of Pizza Monsters. To finish a stage, all of the Pizza Monsters must be turned into normal pizza boxes and Papa Louie must lift the cage by jumping on the left side of the scale as he carries all the boxes. When a player finishes a stage, he/she will obtain the key to the next stage from the customers that he had recently freed. Yellow coins are scattered across each stage. As the player collects more coins in a stage, he/she will gain more bonus points. These coins can be used to purchase pepper bombs from Big Pauly the pepper seller, each pepper bomb being worth 10 coins. The Kongregate version of the game also has 3 Kongregate coins that are scattered around each stage, thus making a total of 36 Kongregate coins that are also part of the badge "Gourmet Kongregate Supreme", which is worth 30 points and considered to be "Hard".

Customers[]

  1. Big Pauly
  2. Mindy
  3. Chuck
  4. Taylor
  5. Allan
  6. Timm
  7. Penny
  8. Sue
  9. Cooper
  10. Maggie
  11. Marty
  12. Wally
  13. Robby
  14. Rita
  15. Mitch
  16. James
  17. Greg
  18. Mary
  19. Prudence
  • Roy and Papa Louie appear in this game but they aren't characters that are saved from captivity during the game. 

Stage Names[]

Papa's Pizza[]

Floor 1 - Multigrain Fields[]

Floor 2 - Pasta Jungle Ruins[]

Floor 3 - Marinara Rapids[]

Floor 4 - Sausage Mines[]

Floor 5 - Roof[]

Enemies[]

The Onion Ring[]

Unused[]

Kongregate Reception[]

As the first installment of the Papa Louie series, Papa Louie: When Pizzas Attack! generally received an OK reception from players. It has a rating of 3.4 out of 5.00 in Kongregate according to the votes of the players of the game on the same website.

Trivia[]

  • A group of coins spell the word "Flipline" in World 3-2.
  • This is the first game in the Papa Louie series to have Papa Louie as a playable character, later followed by Papa’s Burgeria as a playable worker, Papa Louie 2: When Burgers Attack!, and Papa Louie 3: When Sundaes Attack!.
  • The name of the restaurant in this game is "Papa's Pizza" instead of "Papa's Pizzeria".
  • This is the only game where Papa Louie has a voice instead of speech bubbles (in later games, the characters, including Papa Louie, had to use speech bubbles because if they kept on having voice, it would seem like they couldn't talk).
  • One of the Burgeria workers is freed along with one of the Taco Mia! workers, with the exception of level 4-3, where Wally is rescued again along with Maggie.
  • Before an update which allowed customizable controls, there were alternate controls. You could press Z or W or Y to swing, and Space or C to jump.
  • In the version of the game that is developed specifically for Kongregate, there are also 36 Kongregate coins that are scattered across the stages (each stage having three Kongregate coins). Collecting these coins will unlock the Hard "Gourmet Kongregate Supreme" badge, which is worth 30 Kongregate points if the player of this version is a Kongregate user.
  • Because the original name of the game was supposed to be "Pizza Panic", the slot data in the Flash Player directory is titled "PizzaPanicSlot-.sol"
  • When the Pizza Monsters reveal themselves in the introduction cutscene, a tune similar to the Super Mario USA Boss Battle Theme plays.

Beta Elements[]

Names[]

  • Papa Louie's original name was going to be Papa Lucci, but Tony Solary and Matt Neff changed it because it would have been confusing to pronounce.
  • The original name of the game was supposed to be "Pizza Panic". At the same time, another game called Pizza Panic (by Arcade Lab) was released, and Matt and Tony renamed it to "Papa Lucci: When Pizzas Attack!" Following the above alteration, it eventually became "Papa Louie: When Pizzas Attack!"

Unreleased Content[]

  • A Flipline Blog post first mentioned a fifth level that would have been part of the game before reaching Sarge in the final boss battle Fort Onion. However, due to limitations with the technology used in 2006, any graphics and code started to crash their game engines. So, this fifth level was scrapped and led to the final battle being held in the Sausage Mines (evidence can be found here).
  • Before it was decided that Sarge was going to be the main antagonist in PL:WPA, Matt and Tony conceptualized lots of anthropomorphic food baddies that Papa Louie would have to defeat in the game. However, when it was decided that Sarge would be "in charge," many of these other concepts were scrapped.
    • In the July 2, 2014 edition of Quinn's Q&A, Matt and Tony stated:
      • "We were originally going to have lots of different foods as enemies for Papa Louie, including spaghetti monsters and flying cannolis, and other vegetables like green peppers and eggplant. Sarge was originally going to be one of these regular enemies in the game, with lots of smaller pepper-tossing Sarges running around. When we decided he would fit better as the main boss of the game, we added more onion enemies for him to command, and removed a lot of the other random enemies that didn’t quite fit."
  • Among the baddies/weapons that were scrapped, and that the existing ones found on the code were Jumping Green Peppers and Flying Cannolis (which are hidden and can be accessed via hacks):
    • Jumping Green Peppers (enemy12) - A green pepper baddie that walks and occasionally jumps high up.
    • Flying Cannolis - A cannoli-like baddie that flies.
      • (enemy4) - A variety: flies up and down.
      • (enemy5) - A variety: flies left and right.
    • Spaghetti Monsters
    • Cheese Cannons
    • Eggplants
    • Cheese Wheels
  • One Cheese Wheel was inadvertently left in the game. In honor of the lone wheel, only one Cheese Wheel has appeared in subsequent platformer games.
    • In the December 23, 2013 edition of Quinn's Q&A, Matt and Tony stated:
      • "Back when we were making the first Papa Louie game, we started out with lots of different foods as enemies in our first draft, like jumping green peppers and flying cannolis. As we kept working on the game, we created more varieties of onion enemies and removed our older placeholder enemies — except we forgot about one lone Cheese Wheel in World 3! The game was already released by the time we noticed. When we started working on Papa Louie 2, we decided to add just one lonely Cheese Wheel to the new game as a tribute to the original."

Gallery[]

Promotional Material[]

Unreleased Content[]

ve Flipline-Game-strip
Papa Louie Games Papa Louie: When Pizzas Attack!Papa's PizzeriaHDTo Go!Papa's BurgeriaHDTo Go!Papa's Taco Mia!HDTo Go!Papa's FreezeriaHDTo Go!DeluxePapa's PancakeriaHDTo Go!Papa's WingeriaHDTo Go!Papa's Hot DoggeriaHDTo Go!Papa Louie 2: When Burgers Attack!Papa's CupcakeriaHDTo Go!Papa's PastariaTo Go!Papa's DonuteriaTo Go!Papa Louie 3: When Sundaes Attack!Papa's CheeseriaTo Go!Papa's BakeriaTo Go!Papa's SushiriaTo Go!Papa's ScooperiaHDTo Go!Papa's Mocharia To Go!Papa's Cluckeria To Go!Papa's Paleteria To Go!
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